![]() Her intellect occasionally causes her to be loquacious to a fault in The Fall of Reach, Halsey notes that if she were to let Cortana continue with her hypothesis, the AI would talk all day. In Halo: The Fall of Reach she hacks into Top Secret Office of Naval Intelligence (ONI) documents out of boredom. Ĭortana is highly skilled and capable of hacking alien computer systems and decoding transmissions, and is occasionally smug about her abilities. This means there is a chance to save her if she and the Master Chief can get back to Dr. Cortana, however, was created using the living tissue of Dr. When rampancy occurs, there is no way to restore the AI to its previous state and the only alternative is to destroy it before it harms itself and others around it. This allows Cortana to learn and adapt beyond her basic parameters, but at the cost of a limited "lifespan" of only seven years eventually, she will fall to rampancy, a terminal state of being for Artificial intelligence constructs, in which the AI "develops delusions of godlike power", as well as utter contempt for its mentally inferior makers. According to the Halo novels, Cortana is classified as a "smart" AI, meaning that her creative matrix is allowed to expand, in contrast to the limited matrix of other "dumb" AI characters in the stories. Catherine Elizabeth Halsey, the creator of the SPARTAN two Program Halsey's synaptic networks became the basis for Cortana's processors. Attributes Ĭortana is constructed from the cloned brain of Dr. Accordingly, it speculated before the release of Halo 3 whether the "smart" Cortana would follow Marathon 's Durandal in succumbing to rampancy, a concept invented by Bungie in which an AI character becomes insane by gaining too much knowledge. Curtana's inscription reveals that the sword has the same "temper as Joyeuse and Durendal". Halo Effect: An Unauthorized Look at the Most Successful Video Game of All Time, an essay on references to mythology in Halo and previous Bungie games, analyzed the significance of Cortana's name, stating is a variant of Curtana, the sword used by the legendary Ogier the Dane, just as the titular AI character of Marathon 2: Durandal is apparently named after another legendary sword, Durendal. Although this idea was later discarded, Cortana still uses British colloquialisms in Halo: Combat Evolved. I actually just finished a couple of lines that nearly had me in tears." When choosing a voice actor for the character, Bungie originally wanted Cortana to have a British accent. Interviewed about Cortana in Halo 3, Taylor said that "There’s a lot more drama and a lot less technical jargon this time around. She felt that portraying Cortana was occasionally challenging because the character lacks a physical form and is "a computer". Despite her role in voicing other video game characters, including Princess Peach, she is not a gamer. Voice actor Jen Taylor said that she remained somewhat distanced from the character, and attended only one fan convention in six years after the release of Halo: Combat Evolved. Here, the same 3-D artist who wanted to not portray women as sex objects coincidentally, modeled Cortana." Cortana's original Halo model was based on the Egyptian Queen Nefertiti. In an interview, female Bungie artist Lorraine McLees stated that game designers are generally men, and "women in their games are perhaps portrayed in the way they themselves see women. Cortana has been recognized for her sex appeal, believability and character depth. Since then, the character has been used extensively to advertise the series. ![]() Bungie first introduced Cortana-and Halo-through the Cortana Letters, cryptic emails sent during Combat Evolved 's production in 1999. ![]() Taylor, despite her extensive voice acting for video games, is not a gamer she described portraying Cortana as challenging, due to the character's lack of a physical form. Ĭortana's original design was based on the Egyptian queen Nefertiti the character's holographic representation always takes the form of a woman. In the story, she is instrumental in preventing the activation of the Halo installations, which would have destroyed all sentient life in the galaxy. During gameplay, Cortana provides backstory and tactical information to the player, who assumes the role of Master Chief Petty Officer John-117. Voiced by Jen Taylor, she appears in Halo: Combat Evolved and its sequels, Halo 2, Halo 3 and Halo 4, in the prequel and epilogue of Halo: Reach, and several of the franchise's novels and comics. CortanaĬortana is a fictional artificially intelligent (AI) character in the Halo video game series. This article is about the fictional character. ![]()
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