The effect is not decreased by Radiation Resistance. The Berserker effect works in reverse as well having an excessive armor rating will actually decrease the weapon's damage to effectively nothing.Certain legendary variants of weapons encountered early in the game, such as laser muskets and pipe pistols, will not spawn on Gunners, but will always have a chance to be found on legendary enemies with an area-specific low level cap (e.g. The legendary weapons and armor that are found on enemies are random there are certain "pools" of said weapon and armor types specifically tied to the type of enemy and location in which they are spawned. Halves area of effect damage and removes direct hit radiation poisoning. Lighter weight, changed ammo type to 5.56, +25% fire rate, -15% reload time.Įxceptional damage, deals poison and bleeding damage. Removes area of effect damage and direct hit radiation poisoning adds direct hit explosive damage and a push effect. Hits cause more stagger, and targets take bleed damage.įires an electrical charge that arcs between targets. it will block some other mod on the weapon but won't block the legendary mod the game uses to apply legendary effects, allowing the player to move it to a legendary version of the weapon. A removable effect is a weapon mod that isn't legendary, i.e. These are known as unique weapon effects, and they can only be found by adding the effect through commands, or getting the unique weapon that they are found on. Some effects are not randomly generated legendary weapons. Targets bleed for 25 points of additional damage, spread over 5 seconds. hit chance, 25% less Action Point costĭeals +25% damage and limb damage, but has +200% more recoil accuracy, but costs 50% more APįires an additional projectile, but has +25% more recoil If not yet in combat, 100% increased V.A.T.S. Take 15% less damage while standing and not moving Slows time momentarily as the last round is chambered Target is poisoned for 10 seconds (3 points poison damage per second). Ignores 30% of the target's Damage and Energy ResistanceĪdds 10 points of energy damage and can turn enemies into goo Provides 75% faster movement while aimingĭoes increasing amounts of damage as the night grows longer and less damage during the day (excludes laser musket, syringer, harpoon gun and junk jet) Sets ammo capacity equal to the amount one is carrying (+180% dmg with 11 chem addictions, and 1 alcohol addiction)Ģ0% chance to cripple all of the target's legs.Ĭritical shots do double damage and the critical meter fills 15% fasterĭoes 50% more damage against super mutants Sets target on fire for 15 damage over 3 seconds (5/second).ĭoes double damage if the target is at full healthĭoes 50 points additional radiation damageĭoes 15% more damage for each addiction the Sole Survivor has The final shot in the magazine deals twice the normal damageĢ5% chance to disarm attackers on a successful blockīullets explode on impact doing 15 points area-of-effect damageĭoes 50% more damage against mirelurks and bugsĭoes 10 points cryo damage and will freeze targets on critical hitsĢ0% chance to freeze the enemy when blockng attacksĭamage increased by 15% after each consecutive hit on the same targetĭoes 10% more damage when looking down the sights Time slows down for a moment while aiming Reduces damage by 15% while blocking or sprintingġ0% chance to deal 100 Electrical damage on a successful block. Legendary weapon effects can be identified in most cases by prefixes, which identify the weapon's unique effects.ĭoes more damage the lower the character's Damage Resistance (up to 200% at 0 resistance) and less damage the higher (believed to approach 0% as resistance approaches infinity, but the formula is not known).īlocking has a 25% chance to set attackers on fire for 50 damage.ĭoes more damage the lower the user's health is (5% damage per 5% health lost, up to +95% damage at 5% HP) Legendary weapons can also be awarded for completing certain quests, and can be found in tribute chests or as rewards from the Nuka-Cade, albeit rarely. These enemies spawn at random locations throughout the Commonwealth, the Island and Nuka-World, depending on the difficulty setting, and will almost always have a Legendary piece of equipment in their inventory. Legendary weapons are most commonly found on the bodies of "Legendary" variants of enemies. 4.9 Incendiary, Poisoner's and Wounding.
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